Pull mirror of github.com/libsdl-org/SDL for kk-engine CI (the runners clones from it fail)
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  • C++ 4.5%
  • Objective-C 3.4%
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  • Java 0.7%
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Mateusz Garbowski 6331d35c41 vulkan: Fix double vkDestroyImage when texture memory binding fails
VULKAN_INTERNAL_CreateTexture destroyed texture->image and then called
VULKAN_INTERNAL_DestroyTexture, which destroys texture->image again.
2026-10-17 22:49:07 -07:00
.github ci: Add HarmonyOS/OpenHarmony builds to Github Actions. 2026-10-08 14:49:35 -04:00
android-project android: Relative mode mouse support for more devices. (#16483) 2026-10-09 18:28:44 -07:00
build-scripts wikiheaders: disable Undocumented.md page by default. 2026-10-12 14:16:25 -04:00
cmake harmonyos: Port SDL3 to HarmonyOS/OpenHarmony. 2026-09-15 12:33:00 -04:00
docs gdk: Update suspend/resume docs and testgdk with new best practices 2026-10-17 22:47:14 -07:00
examples Modified points.c example from i++ to ++i for performance reasons and a good starting point for beginners to develop good habits. 2026-09-08 14:59:14 -07:00
include Sync SDL3 wiki -> header 2026-10-16 23:51:02 +00:00
openharmony-project harmonyos: Port SDL3 to HarmonyOS/OpenHarmony. 2026-09-15 12:33:00 -04:00
src vulkan: Fix double vkDestroyImage when texture memory binding fails 2026-10-17 22:49:07 -07:00
test testcolorspace: explain why the drawn and texture gradients differ 2026-10-16 16:46:37 -07:00
VisualC Add support for the Xbox 360 "Big Button" wireless receiver 2026-09-07 17:30:01 -04:00
VisualC-GDK gdk: Update suspend/resume docs and testgdk with new best practices 2026-10-17 22:47:14 -07:00
wayland-protocols wayland: Add support for wl_fixes.ack_global_remove 2026-07-16 12:30:58 -04:00
Xcode Updated deployment targets to match Xcode 27 requirements 2026-09-22 09:19:10 -07:00
.clang-format Add CHECK_PARAM as a conditional macro in clang-format 2026-04-03 11:47:41 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore harmonyos: Port SDL3 to HarmonyOS/OpenHarmony. 2026-09-15 12:33:00 -04:00
.wikiheaders-options docs: Don't put SDL_main_impl.h in the "Main" wiki documentation category. 2026-09-26 00:15:53 -04:00
AGENTS.md AGENTS.md: Updated text with latest policy revisions. 2026-08-31 13:27:23 -04:00
Android.mk Add notification framework with test and dummy driver 2026-06-10 13:25:38 -04:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CLAUDE.md AGENTS.md: Updated text with latest policy revisions. 2026-08-31 13:27:23 -04:00
CMakeLists.txt Fix regex replacement with string replacement for file path 2026-10-08 11:34:26 -04:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2026 2026-01-01 09:40:08 -08:00
README.md Revert "Update README.md" 2025-11-16 01:15:10 +03:00
WhatsNew.txt Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 2025-12-09 17:12:08 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)